ChOS Project 16

Tools for enhanced digital presence
Picture a picture - a two dimensional mess created by colors. Commonly
pictures success in fooling us into believing that we are seeing real
3D objects, but the truth is that pictures are just colors spread over
2D surface. Computer games allow us to distort the reality even more
by creating whole 3D worlds, into which one can drive, run, dive, fly
etc. Of cause the 3D objects seen in computer games are much more
realistic, because the game engine allows your brain to more easily
create an illusion of you being among those 3D objects. Thus You can
position your virtual you besides any 3D object or you can watch the
objects from any angle. There is a gap between the reality level
allowed by 2D pictures vs. computer games and this ChOS project tries
to fill that. The goal of this project is to enable creation of openGL
virtual reality simulation based on one or more pictures. Possibly the
project should utilize some AI techniques in training the automatic
creation of 3D virtual worlds, since the project is a huge
technological challenge. On the other hand if this succeeds, the
technology would have huge potential, 3D TV, at 3D visualization of
every picture seen in internet. This would even allow advantages in
video compression, when one / few picture(s) would create a complete
scene, more data is needed only for changing details. Most importantly
this technology would allow us to virtually visit any place we have
pictures from.